This adds a lot of realism to the experience, but it also opens the door for myriad issues that are not consistently present in each playthrough, like this particular problem. Everything from the items in the house to the player themselves are driven by physics constraints. We’ve done a deep dive into the cause of this issue to ensure we handle it properly.Īs many of you know, Hello Neighbor: Search and Rescue is a physics-based game. Since stability and reliability are our highest priority for the first update, we want to share some details about what, exactly, we’re doing to make the player experience better.īefore we get into the patch notes, we wanted to address one of the uglier bugs that the community has experienced: getting ejected from the map when switching characters. There is currently a patch in development to stabilize the game and add quality-of-life features we know folks are eager to see. We are working hard to squash bugs based on which issues are most prevalent in the community. Today we want to deliver some message from the dev team and share our upcoming plans for Hello Neighbor: Search and Rescue VR.īefore we dive into it, thank you to all of our supportive fans for helping us continue to improve the game! We appreciate every bug report and recorded issue that has been sent to us.